Item for inventory.
Parameter | Type | Description |
---|---|---|
name | string | Item name. Must be unique |
cost | number | price of item |
descr | string | item description |
icon | string / KTCharInventoryPreview | item icon |
trade | boolean | whether the item can be traded |
buy | boolean | can sell/buy item |
hidden | boolean | if “True”, the name and description are replaced by “???” |
shop | “tenten” / “shady” | in which store the item is sold |
ptr | boolean | If True , then the item is for Patrons only |
Item for the inventory + an item of clothing for the character.
Parameters are the same as Item, plus more
Parameter | Type | Description |
---|---|---|
char | “Ino” / “Sakura” / “Hinata” | name of the character the item is for |
layer | string | the name of the layer on which to place the image of the clothes. It is also the name of the folder where the image is located. |
val | string | the name of the image without the .webp extension which is in the layer folder |
lust | number | What level of depravity is required to wear the item |
The icon of the item with the clothing.
Parameter | Type | Description |
---|---|---|
char_name | string | name of the character the item is for |
layers | (string, string)[] | List of layers that are applied over the character |
crop | (number, number, number, number) | How to crop an image |
Example
KTCharInventoryPreview( char_name="hinata", layers=[ ("base", "default"), ("eyes", "default"), ("mouth", "default"), ("costume", "my_custom_costume"), ], crop=(0, 336, 600, 600), )
In order to write a complete list of layers for each item, there are pre-made lists that you can use.
ino_preview_nude_layers = [ ('base', 'default'), ('boobs', 'default'), ('left_hand', 'default'), ('right_hand', 'default'), ('eyes', 'default'), ('mouth', 'default') ] ino_preview_layers = ino_preview_nude_layers + [ ('bra', 'default'), ('panties', 'default'), ] sakura_preview_layers = [ ('base', 'default'), ('boobs', 'default'), ('left_hand', 'naked'), ('right_hand', 'naked'), ('eyes', 'default'), ('mouth', 'default'), ] hinata_preview_layers = [ ('base', 'default'), ('eyes', 'default'), ('mouth', 'default') ]
An example of how to use the list.
KTCharInventoryPreview( char_name="hinata", layers=hinata_preview_layers + [("costume", "my_custom_costume")], crop=(0, 336, 600, 600), )
There are also predefined cropping options for previews.
ino_top_inv_preview = (149, 329, 303, 303) ino_bottom_inv_preview = (149, 668, 303, 303) ino_costume_inv_preview = (0, 336, 600, 600) ino_face_inv_preview = (149, 130, 303, 303) hinata_face_inv_preview = (149, 100, 303, 303) sakura_face_inv_preview = (180, 170, 303, 303) sakura_top_inv_preview = (180, 350, 303, 303)
Module for interaction with the game.
Static parameters | Type | Description |
---|---|---|
id | string | module id. Must be unique. |
subscribe_on_events | string[] | list of events to which the module should subscribe. See List of events |
Function name | Arguments | Description |
---|---|---|
on_init | Called once when starting the game (new or loading a save) | |
on_event | event | Called when the event to which the module is subscribed occurs |